Gotta Learn ’Em All: Using AI to Power a Pokémon-Style STEM Trading Card Club
Your students already chase rare trading cards, so why not turn that excitement into STEM projects? This session introduces the W STEM Club, a Pokemon-style trading card club where elementary and early-middle students rip open a foil pack to unlock full project-based learning quests. Each quest blends AI-powered brainstorming with Flint AI, Canva design, hands-on engineering and a TED Talk-style finale, all hosted by CHIP-E, a friendly lab-droid mascot, and his Puppy Pack of STEM-skilled robotic puppies. Learn how to use a student-focused AI platform to facilitate project-based learning and how to create and develop a deeply engaging, theme-based project for elementary-age students. The model is built for grades 1-6, is screen-balanced and parent-friendly for use at home or in the classroom, and offers optional character development or faith-based components. Leave with a sample Quest STEM Pack, an AI prompting guide and digital resources to launch your own trading card adventure.
Access Type
Session or Session+ or All-Access Registration Permitted
Content Topic
Project Based Learning
Curriculum Area
STEM/STEAM
Session Type
Concurrent Session
Education Challenges
Student Engagement
EdTech Product
Esports & Game Based Learning,Future Learning Technology (STEAM),Student Learning Technology