Brian Dickman
President,
Cleverlike School
United States
Brian is a thought-leader in the realm of using video games in education. His team has created educational games played by over 80 million students and they produced popular standards-aligned learning activities for Minecraft, Fortnite, and Unreal Engine. They have delivered professional learning to thousands of educators for Microsoft and Epic Games. Their unique view of the entire student journey from K through 12 along with the challenges of educators using video games in the classroom has shaped their vision for student success.
Sessions
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11-Jan-2026W231BBuilding Futures with Minecraft: From Classroom Learning to Esports Competition
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12-Jan-2026W224 DBuilding the High School to College Pathway Through Scholastic Esports
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12-Jan-2026EXPO: CENTER COURT: POSTERSPoster 9: The Video Game Skill Tree = Student Engagement and Career Readiness
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12-Jan-2026W224 DGame Jams: Kick Starting Your Students’ Career Exploration in Game Development
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13-Jan-2026EXPO: LEADERSHIP ROUND TABLES: BOOTH #1645TABLE2: The Esports Construction Kit: By Students, For Students
