January 26-29, 2027
Orange County Convention Center, Orlando, FL
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Now That’s What I Call Gamification '26: Kiss Your Kahoot Goodbye!

January 14, 2026
W314B
Classroom Leaders
Level up your professional learning in this high-energy, hands-on session that hits the reset button on tired teaching techniques and puts the power of play front and center. Reset your approach to playful pedagogy and go light years beyond simple button mashing style review games. Whether you’re a lifelong gamer or just gamification-curious, this session will equip you with plug-and-play strategies to transform any lesson into an epic learning adventure -- no fancy tech required. From Monopoly to Mario Kart, we’ll explore how classic game mechanics—like leaderboards, point systems, and progress bars—can be used to spark joy, boost motivation, and supercharge classroom engagement. You''ll leave with a toolkit of classroom-ready ideas that foster collaboration, creativity, and critical thinking in every subject area. And in a world increasingly shaped by AI, gamification gives students the one thing machines can’t replicate: the thrill of meaningful challenge and authentic connection. Say goodbye to one-size-fits-all guessing games and hello to fully immersive learning experiences that actually make school fun again. It’s time to play—with purpose.
Speakers
Mr. John Meehan, Co-Founder - EMC2 Learning

Access Type

All-Access or Session+ Registration Permitted (Pre-registration required.)

Session Type

Workshops

Topic

Game Based Learning

Level

PK-12

Curriculum Area

Integrated/Cross Curriculum