Poster 9: Make It Mean Something: Real-World Projects That Drive Purposeful STEM Engagement
January 13, 2026
EXPO: CENTER COURT: POSTERS
Classroom Leaders
Want your students to stop asking, “When will I use this?” and start saying, “Can we do that again?” In this high-energy session, discover how to design STEM and CTE projects that are not only standards-aligned, but also personally meaningful, engaging, and adaptable to your content. Explore how real-world challenges, creative themes, and student-driven inquiry can transform your classroom into a place of purpose and discovery. Whether you're integrating CAD, robotics, architecture, or animation, this approach helps students connect their learning to the world around them and see themselves as problem-solvers and designers. You'll leave with a collection of project ideas, planning tools, rubrics, and strategies for differentiating based on student needs and classroom resources. Whether you teach STEM, engineering, or any course that benefits from hands-on learning, this session will help you energize your instruction and bring lasting relevance to your curriculum.
Access Type
All Registration Types Permitted
Session Type
Poster Presentations
Topic
Computer Science (coding/computational thinking)
Level
High School (grades 9-12)
Curriculum Area
Computer Science (Coding/Robotics/etc.)
