January 11 - 14, 2026
Orange County Convention Center, Orlando, FL
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Investigating AI, AR, MR, VR, and XR in the Universal for Design Learning Framework

January 11, 2026
W315B
Inclusion Leaders
This dynamic session explores integrating Artificial Intelligence (AI), Augmented Reality (AR), Mixed Reality (MR), Virtual Reality (VR), and Extended Reality (XR) within the Universal Design for Learning (UDL) framework to increase inclusive education. Participants will explore these technologies, comparing their unique capabilities to enhance accessibility and engagement for diverse learners, including those with disabilities. The session demonstrates how AI tailors learning through personalized content and real-time feedback, while VR, AR, and MR create immersive, interactive experiences that transform abstract concepts into tangible, engaging activities. These tools support STEM, social-emotional growth, and cultural competence, catering to varied learner needs. Through hands-on demonstrations, think-pair-share activities, and reflective exercises, attendees will gain practical strategies to embed these technologies into teacher education coursework. Accessible resources, including slide decks with visuals like tables and graphic organizers, plus video tutorials, will be shared for ongoing use. A Q&A segment and collaborative discussions ensure participants leave equipped to build inclusive classrooms.
Speakers
Dr. Adam Carreon, Assistant Professor - Georgia Southern University
Dr. Samantha Goldman, Assistant Research Professor - University of Kansas
Dr. Sean Smith, Professor - University of Kansas

Access Type

Session or Session+ or All-Access Registration Permitted

Session Type

Concurrent Session

Topic

AR/VR/MR/XR (Immersive Technologies)

Level

PK-12

Curriculum Area

Special Education/Assistive Technology/Inclusive Tech

Endorsements

CAST