Enhancing Student Engagement and Inclusivity with Augmented and Virtual Reality
January 12, 2026
W414C
Inclusion Leaders
This session is for beginners and intermediate novices who have wondered what is possible in using Mixed Reality software, hardware, and curricular platforms for both regular educational environments and special education environments that foster the ability to learn life and occupational skills. This session will go introduce all aspects of AR (Augmented Reality), VR (Virtual Reality), MR (Mixed Reality), and XR (Extended Reality).
Access Type
Session or Session+ or All-Access Registration Permitted
Session Type
Concurrent Session
Topic
AR/VR/MR/XR (Immersive Technologies)
Level
PK-12
Curriculum Area
Special Education/Assistive Technology/Inclusive Tech
Endorsements
Future Ready
