Enhancing Academic Performance, Attendance, and Behavior through High School ESports
January 13, 2026
EXPO: ESPORTS THEATER: BOOTH #1042
Esports Leaders
In this session, I will present my action research on the integration of ESports into high school programs. Through this research, I aim to explore the impact of ESports on students' academic performance, attendance, and behavior.
Access Type
All Registration Types Permitted
Session Type
Esports Theater
Topic
Esports
Level
High School (grades 9-12)
Curriculum Area
Career and Technical Education
Endorsements
NASEF
